package com.yun.entity;

public class Folder {
	private int folderId;
	private String foleName;
	private int fileId;
	private int userId;
	private int fatherId;
	public int getFolderId() {
		return folderId;
	}
	public void setFolderId(int folderId) {
		this.folderId = folderId;
	}
	public String getFoleName() {
		return foleName;
	}
	public void setFoleName(String foleName) {
		this.foleName = foleName;
	}
	public int getFileId() {
		return fileId;
	}
	public void setFileId(int fileId) {
		this.fileId = fileId;
	}
	public int getUserId() {
		return userId;
	}
	public void setUserId(int userId) {
		this.userId = userId;
	}
	public Folder() {
		super();
		this.folderId = folderId;
		this.foleName = foleName;
		this.fileId = fileId;
		this.userId = userId;
	}
	public Folder(int folderId, String foleName, int fileId, int userId) {
		super();
		this.folderId = folderId;
		this.foleName = foleName;
		this.fileId = fileId;
		this.userId = userId;
	}
	public Folder(String foleName, int userId) {
		// TODO Auto-generated constructor stub
		this.foleName = foleName;
		this.userId = userId;
	}
	public Folder(String foleName) {
		// TODO Auto-generated constructor stub
		this.foleName = foleName;

	}
	
	public int getFatherId() {
		return fatherId;
	}
	public void setFatherId(int fatherId) {
		this.fatherId = fatherId;
	}
	
	
}
